Tasks and responsibilities:

  • Creation of content in photorealistic setting;
  • Working with PBR textures and setting up materials;
  • Creating UVs and baking textures;
  • Setting up different types of surfaces.

Necessary skills and experience:

  • 3+ years еxperience as a Material/Texture Artist;
  • 1+ experience working with UE4/5 engine;
  • Presence of a portfolio;
  • Working with Photoshop, Substance Painter or Designer, strong experience with any 3D modeling package;
  • Creation and work with PBR textures and materials;
  • Knowledge of the principles of lighting, shadows, color correction and other visual effects used in game graphics;
  • Ability to work with concepts and references.

Silny kandydat ma:

  • Working on AA\AAA FPS/TPS projects.
  • Ability to create 3D models;
  • Optimization of shaders.

We offer:

  • Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest — we do rest!
  • Full financial and legal support for private entrepreneurs. We will pay your taxes 🙂
  • Freedom of choice: you can work from home/office or wherever you want!
  • Caring management team)
  • Medical insurance!