Tasks and responsibilities:
- Implementing features for PC and next-gen consoles (raycasting, resource packing for next-gen consoles, streaming for DirectStorage, etc.)
- Creating new render systems and supporting existing
- Developing custom materials, shaders, performing optimizations
- Profiling and debugging GPU and render stream
- Bug fixing
Necessary skills and experience:
- 2+ years in the game industry and/or equivalent experience with games rendering techniques
- Strong knowledge of C++ and shader languages
- Strong math skills including trigonometry, linear algebra
- Hand On experience on various graphics APIs (DirectX 11/12, OpenGL, Vulkan)
- Experience with GPU performance tools
Silny kandydat ma:
- Experience with C++ programming and debugging in the video games industry
- Games rendering experience (PS5, Xbox Series X, PC);
- Understanding of memory management, multi-threaded coding
- Experience with large game engines and complex pipelines
- Good level of English communication
We offer:
- Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest — we do rest!
- Full financial and legal support for private entrepreneurs. We will pay your taxes 🙂
- Freedom of choice: you can work from home/office or wherever you want!
- Caring management team