Tasks and responsibilities:

  • Implementing features for PC and next-gen consoles (raycasting, resource packing for next-gen consoles, streaming for DirectStorage, etc.)
  • Creating new render systems and supporting existing
  • Developing custom materials, shaders, performing optimizations
  • Profiling and debugging GPU and render stream
  • Bug fixing

Necessary skills and experience:

  • 2+ years in the game industry and/or equivalent experience with games rendering techniques
  • Strong knowledge of C++ and shader languages
  • Strong math skills including trigonometry, linear algebra
  • Hand On experience on various graphics APIs (DirectX 11/12, OpenGL, Vulkan)
  • Experience with GPU performance tools

Silny kandydat ma:

  • Experience with C++ programming and debugging in the video games industry
  • Games rendering experience (PS5, Xbox Series X, PC);
  • Understanding of memory management, multi-threaded coding
  • Experience with large game engines and complex pipelines
  • Good level of English communication

We offer:

  • Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest — we do rest!
  • Full financial and legal support for private entrepreneurs. We will pay your taxes 🙂
  • Freedom of choice: you can work from home/office or wherever you want!
  • Caring management team